GSV
  • Galaxy Skyverse Whitepaper V2.0
  • 1.0 Introduction
    • 1.1 Overview
    • 1.2 Vision and Mission
  • 2.0 Industry Overview
    • 2.1 Gaming Industry Growth
    • 2.2 Blockchain Gaming
    • 2.3 Metaverse Market
    • 2.4 Artificial Intelligence
    • 2.5 Real World Assets (RWA)
    • 2.6 NFT Market
  • 3.0 Business Model
    • 3.1 Business Model Canvas
    • 3.1.1 Users
    • 3.1.2 Platform
    • 3.1.3 Galaxy Skyverse
  • 3.2 Revenue Model
    • 3.2.1 Primary Asset Sale – NFT (Land)
    • 3.2.2 Transaction Fee
    • 3.2.3 Internal Game Revenue
    • 3.2.4 Platform Ads Revenue
    • 3.2.5 Platform Transaction Volume – B2B Revenue
    • 3.2.6 Strategic Partnerships Revenue
  • 4.0 Galaxy Skyverse (GSV) – Gameplay
    • 4.1 Game Overview
    • 4.2 Game Mechanics
    • 4.3 Game Pillars
  • 4.4 The Nine Planets
  • 5.0 Core Technologies
    • 5.1 Blockchain Integration
    • 5.2 AI and Machine Learning
    • 5.3 VR/AR Integration
    • 5.4 Cloud Gaming
    • 5.5 Advanced Graphics and Physics
  • 6.0 Metaverse Marketplace Integration
    • 6.1 Virtual Showrooms
    • 6.2 Branded Events and Promotions
    • 6.3 Real-World Purchases and Rewards
    • 6.4 Interactive Shopping Experience
    • 6.5 Strategic Partnerships and Revenue
  • 7.0 Advanced Social Features
    • 7.1 Community Building
    • 7.2 Live Streaming
    • 7.3 Social NFTs
  • 8.0 Advanced In-Game Economy
    • 8.1 Complex Economy
    • 8.2 Economic NFTs
    • 8.3 Revenue Streams
  • 9.0 NFT Strategy
    • 9.1 Initial Phase NFTs
    • 9.2 Utility and Rarity
    • 9.3 Revenue Opportunities
  • 10.0 Real-World and Virtual Collectibles
    • 10.1 Virtual Showrooms
    • 10.2 Virtual to Real-World Purchases
    • 10.3 Branded Content and Events
  • 11.0 Monetization Strategy
    • 11.1 Land Sales and Leases
    • 11.2 Advertisement Revenue
    • 11.3 Transaction Fees
    • 11.4 Resource Trade
    • 11.5 In-Game Purchases
    • 11.6 Event Sponsorships
    • 11.7 Staking and Yield Farming
  • 12.0 Tokenomics
    • 12.1 Token Utility
    • 12.2 Distribution
    • 12.3 Governance
    • 12.4 GSV Token
  • 13.0 Roadmap
    • Phase 1: Foundation and Initial Offerings (2024)
    • Phase 2: Technological Expansion (2025)
    • Phase 3: Metaverse and Global Expansion (2026)
  • 14.0 Competitive Analysis
    • 15.0 Investor Benefits
    • 16.0 Call to Action
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10.0 Real-World and Virtual Collectibles

10.1 Virtual Showrooms10.2 Virtual to Real-World Purchases10.3 Branded Content and Events
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